iRacing
Information
| |
Developer(s) | iRacing.com Motorsport Simulations, LLC |
---|---|
Publisher(s) | iRacing.com Motorsport Simulations, LLC |
Platform(s) | Microsoft Windows |
Release date | August 26, 2008 |
Links
| |
iRacing is a subscription-based online racing simulation video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and racing events, and enforces rules of conduct modeled on real auto racing events.
Gameplay
iRacing primarily focuses on creating an environment in game that will mimic real-life driving as closely as possible, including the use of LIDAR-scanned cars and tracks.[1][4] Without special settings either set in a custom session or by administrators, players are confined to a cockpit-only view when driving, in contrast to other popular sim racing games like Gran Turismo or Assetto Corsa.
iRacing offers a day-night-cycle, offering more dynamic racing due to temperature variation and limited sight at night.
It provides support for racing wheels and gamepads alike, but it is generally recommended to use a racing wheel, support for adaptive controls used by players with physical challenges is also included. iRacing also supports the use of VR headsets.
iRacing.com released AI capable driving in late 2019, which continues to see more tracks and cars added to AI capability as the releases of the game go on.
In early 2024, Project Tempest got released that overhauled the weather system to include rain for road courses and a few selected cars that include the GTP, LMP2, GT3 (excluding Mclaren MP4-12C GT3 and Ford GT GT3), Toyota GR86, Super Formula Lights, FIA F4 and Ray FF1600.